Aquatica Engine
Version 1.0
Shareware
$49.99
0 downloads
Aquatica engine can be used to simplify the
implementation of water surfaces in application with
DirectX9 graphics. Key features of the engine:- Water
surface approximation using heightmaps.
- Heightmaps can be generated in real-time using FFT
or Perlin noise.
- Generation of normalmaps
- Generation of geometry: simple grid, geomipmap grid,
radial grid
- Water rendering options include: reflections,
refractions, CPU/GPU vertex displacement, foam
rendering, sunlight reflection rendering, depth
effects.
- 4 DirectX9 based rendering engines are available for
different types of hardware, starting with DirectX7
and up to Shader Model 3.0
The source code is written in C++, divided among 22
classes. Rendering uses DirectX9 libraries. Shaders
are written in HLSL. Aquatica engine is fully object
oriented.
implementation of water surfaces in application with
DirectX9 graphics. Key features of the engine:- Water
surface approximation using heightmaps.
- Heightmaps can be generated in real-time using FFT
or Perlin noise.
- Generation of normalmaps
- Generation of geometry: simple grid, geomipmap grid,
radial grid
- Water rendering options include: reflections,
refractions, CPU/GPU vertex displacement, foam
rendering, sunlight reflection rendering, depth
effects.
- 4 DirectX9 based rendering engines are available for
different types of hardware, starting with DirectX7
and up to Shader Model 3.0
The source code is written in C++, divided among 22
classes. Rendering uses DirectX9 libraries. Shaders
are written in HLSL. Aquatica engine is fully object
oriented.
Program details
Publisher
Vladislav ChetruscaE-mail
Contact the publisherPlatforms
Windows ME<br>Windows 2000<br>Windows XPFile size
14622 KBFile date
10/4/2007License
SharewareExpiration info
Free editorInstallation
Install & UninstallRecord updated
9/4/2007